20180608 - 【评】_昨天读到下面这篇文章,我有点担心,问13岁的儿子,班上同学有没有人玩 - GooglePlus

【评】

昨天读到下面这篇文章,我有点担心,问13岁的儿子,班上同学有没有人玩这款游戏(Fortnite, 中文名:堡垒之夜)。

”班上?整个学校都在玩!“

”报纸上有人在抗议。如果学校禁掉这款游戏,会怎样?“

”他们会全部转向 PUBG (PlayerUnknown's Battlegrounds, 绝地求生)“

”你也玩这些游戏吗?“

”我试了一下,不喜欢(这一类)。“

PS: 儿子现在心理年龄还小。再大一点不知道会怎样。家里目前实行”无电子游戏“甚至”无屏幕“政策。希望这个政策能够一直维持下去。

【转】

https://www.smh.com.au/lifestyle/life-and-relationships/parents-are-losing-their-sons-to-fortnite-the-hottest-game-in-the-world-20180607-p4zjzm.html

”堡垒之夜“正在从家长手中夺走他们的儿子,这款世界上最热门的游戏。

Parents are losing their sons to Fortnite, the hottest game in the world

By Madonna King, www.smh.com.au
June 6th, 2018

Others are dealing with ugly friendship fallouts, simply because one of their sons "killed" another in a game that generated more than $220 million in one month - March - alone.

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Teachers say Fortnite has in some instances changed the “pecking order’’ in classes, with the top positions reserved for those who do best on the game. Others have sent notes home to parents, pleading with them to refocus their sons away from the game, and back to their homework.

This is the teenage boy’s version of the topless selfie, that parents of girls worry about.

But it might be even be worse because of the sheer volume of those playing it and its competitive lure, particularly to boys.

It involves firearms but is free of blood, so provides less reason - on the surface - to be considered dangerous.

Cam Adair is a Canadian game-addiction expert who is on round-trips to Australia at the request of schools.

At one parent night, almost 900 parents jammed into a hall to understand the pervasive and addictive influence of the latest teen boy craze. About 700 parents turned out at a Brisbane function.

Described by the New York Times as a cross “between Minecraft and The Hunger Games’’, Mr Adair says boys were becoming addicted and suffered genuine withdrawal symptoms including “mood swings, urges, and headaches’’. Others were also refusing to go to school because they couldn’t cope with not playing Fortnite.

“When I’ve spoken at schools recently in Australia, every single hand went up when I asked whether or not they were playing it. There’s something different about this and it’s causing a lot of parents to really struggle at home,’’ Mr Adair said.

He said those who weren’t playing it were being excluded, and those spending hours each day were competing with friends and an estimated 40 million others around the world, determined to advance, and "look better in front of their friends".

Released less than a year ago, 50 per cent of those playing it were girls, but about 90 per cent of those addicted were male, according to Mr Adair. They ranged in age from pre-teens to 70 years.

“I haven’t seen any game like this that has caused as many problems for parents,’’ he said.

His advice? Parents worried about their son’s obsession with it should ban it, forcing their sons to go "cold turkey" in a 90-day detox. That length of time was required to reset the brain.

Two parents I know have tried that. In both cases, their teenage sons broke down bawling, pleading for a second chance. In one case, the 14-year-old boy sat screaming in a corner.

“It’s really, really addictive; I’m seeing with my own eyes,’’ one mother said. “It’s become his whole world. He judges himself on how he does,’’ another said.

Companies that have created the new economy are now being held to account for their abuse of privacy.

Maybe it is time also that they are held account for allowing, and encouraging, addiction to online games. There’s no doubt that would be a vote-winner.

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